I made a Dishonored reshade

Finally managed to get through a couple of games in my backlog.

Quick notes as I have blood pressure problems these days and can't put too much effort into writing:

  • Maintain's original game's colour scheme. Minimal grading input.
  • Art style intact (not too dark, not too bright)
  • Fixes the game's flat lighting style
  • Adds some dark contrast, the next best thing to SSAO (you can try NVidia's driver-forced SSAO with this if you like.
Also I'd like to announce that I am now on Patreon. Check it out here: https://www.patreon.com/hbogard

Without further ado, here's some screens.


 
























































Instructions
Download reshade from https://reshade.me 
Create a blank config and paste in these values:

KeyLeiFx_Tech=0,0,0,0
KeyMode1=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyTonemap=0,0,0,0
KeyBorder=0,0,0,0
KeyCartoon=0,0,0,0
KeyAdaptiveSharpen=0,0,0,0
KeyLUT=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyClarity=0,0,0,0
KeyDeband=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyDaltonize=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyCA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeySMAA=0,0,0,0
KeyColourfulness=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyDepthHaze=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyMatsoDOF=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyDPX=0,0,0,0
KeyEGAfilter=0,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode2=0,0,0,0
KeyMode3=0,0,0,0
KeyFXAA=0,0,0,0
KeyNostalgia=0,0,0,0
KeyGlitchB=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyLevels=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyMonochrome=0,0,0,0
KeyMXAO=0,0,0,0
KeyMultiLUT=0,0,0,0
Techniques=AmbientLight,BloomAndLensFlares,Curves,HDR,LiftGammaGain,MagicBloom,Levels,FXAA
KeyNightvision=0,0,0,0
KeyTiltShift=0,0,0,0
KeyVignette=0,0,0,0

[Border.fx]
border_width=0.000000,1.000000
border_ratio=2.350000
border_color=0.700000,0.000000,0.000000

[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=0.400000
ClarityLightIntensity=0.000000

[Denoise.fx]
NoiseLevel=0.150000
LerpCoefficeint=0.800000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000

[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1.000000
LEIFX_PIXELWIDTH=1.500000
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000

[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=0.000000
fBloomSaturation=0.800000
fBloomThreshold=0.850000
fBloomAmount=0.150000
fLensdirtSaturation=2.000000
fBloomTint=0.921569,0.921569,1.000000
fLensdirtIntensity=0.400000
bLensdirtEnable=0.000000
fFlareLuminance=0.095000
iLensdirtMixmode=1.000000
fLensdirtTint=1.000000,1.000000,1.000000
bLenzEnable=0.000000
bAnamFlareEnable=0.000000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0.000000
fChapFlareTreshold=0.900000
iChapFlareCount=15.000000
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
iGodraySamples=128.000000
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000

[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
MaxFogFactor=0.800000
FogStart=0.050000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000

[AmbientLight.fx]
alDebug=0.000000
alAdaptBaseMult=2.000000
alInt=2.500000
AL_DirtTex=1.000000
AL_Adaptive=2.000000
alThreshold=0.040000
AL_Adaptation=1.000000
alAdapt=0.500000
AL_Dirt=0.000000
alAdaptBaseBlackLvL=2.000000
alLensThresh=0.500000
AL_Vibrance=0.000000
alDirtInt=1.000000
alDirtOVInt=1.000000
AL_Lens=0.000000
alLensInt=2.000000

[AdaptiveSharpen.fx]
curve_height=1.000000
L_compr_low=0.169000
D_compr_low=0.253000
curveslope=0.400000
L_overshoot=0.003000
D_overshoot=0.009000
scale_cs=0.056000
L_compr_high=0.337000
D_compr_high=0.504000
scale_lim=0.100000
pm_p=0.750000

[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000

[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000

[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000

[Colourfulness.fx]
colourfulness=0.200000
lim_luma=0.500000

[MultiLUT.fx]
fLUT_LutSelector=0.000000
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000

[Curves.fx]
Mode=2.000000
Formula=1.000000
Contrast=0.300000

[Daltonize.fx]
Type=0.000000

[FineSharp.fx]
sstr=2.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000

[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000

[DepthHaze.fx]
EffectStrength=0.900000
FogStart=0.200000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000

[DOF.fx]
DOF_AUTOFOCUS=1.000000
fADOF_ShapeCurvatureAmount=0.300000
DOF_FARBLURCURVE=2.000000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFBiasCurve=2.000000
fRingDOFBias=0.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_FOCUSSAMPLES=6.000000
bADOF_ShapeApertureEnable=0.000000
DOF_NEARBLURCURVE=1.600000
DOF_FOCUSRADIUS=0.050000
bGPDOFPolygonalBokeh=1.000000
fGPDOFBrightnessMultiplier=2.000000
DOF_BLURRADIUS=15.000000
iRingDOFSamples=6.000000
iRingDOFRings=4.000000
fADOF_ShapeDiffusionAmount=0.100000
fRingDOFThreshold=0.700000
fGPDOFBrightnessThreshold=0.500000
fRingDOFGain=27.000000
fRingDOFFringe=0.500000
iMagicDOFBlurQuality=8.000000
bADOF_ImageChromaEnable=0.000000
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6.000000
bMatsoDOFChromaEnable=1.000000
fADOF_SmootheningAmount=1.000000
iGPDOFPolygonCount=5.000000
fADOF_ShapeChromaAmount=0.125000
fGPDOFBias=10.000000
fGPDOFChromaAmount=0.150000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2.000000
fMatsoDOFBokehAngle=0.000000
fADOF_ImageChromaCurve=1.000000
iADOF_ShapeQuality=17.000000
fADOF_ShapeRotation=15.000000
bADOF_ShapeDistortEnable=0.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=2.000000
bADOF_ShapeCurvatureEnable=0.000000
iADOF_ShapeChromaMode=3.000000
iADOF_ImageChromaHues=5.000000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeWeightAmount=1.000000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeWeightCurve=4.000000
bADOF_ShapeChromaEnable=0.000000
bADOF_ShapeDiffusionEnable=0.000000
bADOF_ShapeWeightEnable=0.000000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000

[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000

[FakeHDR.fx]
HDRPower=0.920000
radius1=0.920000
radius2=0.880000

[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000

[MagicBloom.fx]
fBloom_Intensity=0.500000
f2Adapt_Clip=0.000000,1.000000
fBloom_Threshold=1.500000
fDirt_Intensity=0.000000
fExposure=0.300000
fAdapt_Speed=0.100000
fAdapt_Sensitivity=0.300000
iAdapt_Precision=2.700000
iDebug=0.000000

[SMAA.fx]
EdgeDetectionType=0.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000

[FilmicPass.fx]
Strength=0.850000
Linearization=0.500000
Fade=0.400000
Contrast=1.000000
Bleach=0.000000
BaseGamma=1.000000
Saturation=-0.150000
RedCurve=1.000000
GreenCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaR=1.000000
EffectGammaG=1.000000
LumCoeff=0.212656,0.715158,0.072186

[FXAA.fx]
Subpix=1.000000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000

[Glitch.fx]
Amount=1.000000
bUseUV=0.000000

[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0.000000
HighPassBlendMode=1.000000
HighPassBlendIfDark=0.000000
HighPassBlendIfLight=255.000000
HighPassSharpStrength=0.400000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0.000000

[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000

[Levels.fx]
BlackPoint=16.000000
WhitePoint=225.000000
HighlightClipping=0.000000

[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000

[LiftGammaGain.fx]
RGB_Lift=0.900000,0.940000,0.890000
RGB_Gamma=0.950000,0.889000,0.900000
RGB_Gain=0.940000,0.940000,0.950000

[TiltShift.fx]
Line=0.000000
BlurMultiplier=10.000000
Axis=0.000000
Offset=0.000000
BlurCurve=1.000000

[LightDoF.fx]
fLightDoF_Width=5.000000
fLightDoF_Amount=10.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_AutoFocusSpeed=0.100000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_ManualFocus=0.000000

[MXAO.fx]
fMXAOAmbientOcclusionAmount=2.000000
bMXAODebugViewEnable=1.000000
bMXAOSmoothNormalsEnable=1.000000
fMXAOIndirectLightingAmount=4.000000
iMXAOBayerDitherLevel=3.000000
fMXAONormalBias=0.200000
fMXAOIndirectLightingSaturation=1.000000
iMXAOSampleCount=24.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
fMXAOFadeoutStart=0.200000
fMXAOFadeoutEnd=0.400000

[LumaSharpen.fx]
sharp_strength=0.650000
pattern=1.000000
sharp_clamp=0.035000
offset_bias=1.000000
show_sharpen=0.000000

[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000

[Tonemap.fx]
Gamma=1.000000
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
Saturation=0.000000
FogColor=0.000000,0.000000,1.000000

[Vignette.fx]
Type=0.000000
Ratio=1.000000
Center=0.500000,0.500000
Radius=2.000000
Amount=-1.200000
Slope=2.000000

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